Here is a complete guide for Mega Man X3. Choose the tab you want in order to view its content.

Release Date:
Japan: 1995
USA: 1995
Europe: 1996

Developer:
Capcom

Systems:
Super Nintendo
Playstation

Genre:
Action

Intro:
As the final MMX game to appear on the SNES, Mega Man X3 continues the immense storyline with larger stages, more enemies and enhanced graphics once again made possible by the special C4 chip. This time, players will be able to play as Zero for a short time during the game, using his special Z-Saber (aka Beam Saber) in battle.

Game Specs:
X returns to defend all humans and Reploids from evil, but this time you'll be able to select Zero form the weapon select screen in various stages. Zero has his Z-Saber and Z-Buster, allowing you for the first time get a feel of playing as Zero. Doppler's new Mavericks are far stronger and more challenging than any in the past. Dr. Light will once again offer X new body enhancements, as well as four new special microchip upgrades, each one having their own special ability. Two new Mavericks known as Bit & Byte will try their luck against X, you'll have to face them in certain stages of the game as well as a final showdown before confronting Dr. Doppler. As well as having to deal with Doppler's two henchmen, X will also have to face a nightmare from the past, resurrected by Doppler, this once-dead Maverick is madder than ever at X and Zero, but he doesn't realize that X has grown much stronger since the day of their first battle...

 

 
Story:
Mega Man X has crushed the Maverick Sigma's plans twice now, stopping him from causing the immense destruction all Mavericks are bent on accomplishing. After X conquered the X-Hunters and Sigma's second battle body, The Maverick Hunters are more determined than ever to wipe out the Maverick threat once and for all. Many years have passed since the time of the X-Hunters, and a special scientist Reploid known as Dr. Doppler along with the help of the Maverick Hunters has managed to develop a Neuro Computer - a device which can suppress Maverick behavior in any Reploid, effectively shutting them down when infected by the virus so technicians can repair the affected Reploid before the virus takes over. The concepts of this device were lifesaving for Reploids and also could mean the extinction of all Mavericks. As Dr. Doppler had already shown his immense intelligence by developing the device, many of the strongest Reploids have come together and formed Doppler Town, a utopian community lead by Doppler, where it seemed humans and Reploids could live together in peace forever. The Maverick Hunters began to relax their guard, but not extinguish it, as a new threat was beginning to dawn. After a few months, Mavericks that were thought to have been repaired by the Neuro Computer reappeared and began to riot all over the city. It seemed as though the Neuro Computer had a flaw - the Mavericks were returning. All intelligence at Maverick Hunter HQ determined that Dr. Doppler was behind the invasion of the new Mavericks, and it seemed that he himself had become infected. The super-intelligent Reploid was now working on the side of evil. All Maverick Hunters, including X and Zero, were put on full alert and are readied for battle against the Mavericks. Already displaying his battle tactics, Doppler orders a large force of Mavericks to attack the Maverick Hunter HQ, but before long X and Zero will be on the scene. It seems the Maverick virus could not be contained, and now X and Zero must bring Doppler down, as well as his master...
Mega Man X3 Script

Table of Contents:


1.0 Prologue
2.0 Opening stage (Maverick Hunter HQ)
2.1 Encountering Mac
2.2 After rescuing X (with Zero)
2.3 After defeating HQ stage boss
3.0 Dr. Doppler's lab (After defeating two bosses)
4.0 Losing Zero (losing a life while using Zero)
5.0 Dr. Light Capsules
5.1 Leg upgrade
5.2 X-Buster upgrade
5.3 Helmet upgrade
5.4 Armor upgrade
6.0 Dr. Light Capsules (Energy chips)
6.1 Leg Chip
6.2 Energy Chip
6.3 Arm Chip
6.4 Body Chip
7.0 Battling Bit, Byte & Vile
7.1 Encountering Bit
7.2 After defeating Bit
7.3 Encountering Byte
7.4 After defeating Byte
7.5 Encountering Vile (Secret Factory)
7.6 After defeating Vile if you used the Ray Splasher
8.0 After defeating the eight bosses (Maverick Hunter HQ)
9.0 Dr. Doppler's Laboratory
9.1 Dr. Doppler's lab (Junk Robot)
9.2 After destroying Junk Robot
9.3 Encountering Bit/Byte (if they survived previous battle)
9.4 Destroying bug robot with Zero (if Vile didn't survive the previous battle)
9.5 Encountering Vile (if he survived previous battle)
9.6 After defeating Vile
9.7 Confronting Dr. Doppler
9.8 After defeating Dr. Doppler
9.9 Encountering Zero before fighting Sigma
10.0 Confronting Sigma
10.1 After defeating Sigma's first form
10.2 After defeating Sigma
10.3 Sigma's destruction (if Zero is still active)
10.4 Sigma's destruction (if Zero isn't active)
11.0 Finale

->1.0 Prologue

In the year 21XX, all the Mavericks have been neutralized thanks to the
efforts of a Reploid scientist named, "Dr Doppler". Using his Neuro
Computer he has been able to suppress any abnormal behavior in the reploids
and prevent them from going berserk. Many of the most advanced reploids
have gathered near their new mentor and founded "DoppleTown", a perfect
Utopian community. With Dr Doppler guiding them, the world seemed ready to
enter a new golden age... After a few months... The Mavericks who were
supposed to be neutralized by the Neuro Computer suddenly appeared and
began to riot... At Maverick Hunter Headquarters, all the intelligence
indicated that Dr Doppler was the mastermind behind the invasion. Soon, the
call went out to X and Zero to destroy the invading Mavericks and to bring
Dr Doppler to justice.
Maverick Hunter X and Zero. Dispatch!!
A few hours later, emergency contact was made by the headquarters of
Maverick Hunter.
This is the headquarters of Maverick Hunter.
We are under attack from the Doppler force.
All units return to base immediately and return fire.

->2.0 Opening stage (Maverick Hunter HQ)

Zero: X, I'll clear out the enemies out here.
You go ahead and deal with the ones inside.

-->2.1 Encountering Mac

Mega Man X: Mac where have you been?

Mac: You're far too trusting, X.
I'm now a member of Doppler's Army!
You will make a fine addition to our forces once you have been shown
the true destiny of the Reploid race.

-->2.2 After rescuing X (with Zero)

Zero: Are you ok, X?

Mega Man X: Thanks Zero. I'm ok.

Zero: I'll check around headquarters again.
Be on your guard, X.

-->2.3 After defeating HQ stage boss

Zero: Looks like we've swept most of the enemies out of here.
I'll go back and check on headquarters.
Call me if you need me.
See you later, X.

->3.0 Dr. Doppler's lab (After defeating two bosses)

Doppler: He is the Maverick Hunter I failed to catch last time.
I had no idea he is so powerful...
Bit and Byte!
(Bit and Byte appear)
Bring that Maverick Hunter to me... alive if possible.

Bit & Byte: Affirmative, Dr Doppler!

(They leave and a mysterious figure appears)
Mysterious Maverick: Alive, Dr Doppler? You are so kind.

Doppler: Watch your mouth or I'll put you back where I found you.
Even with your enhancements, you are still no match for me.

Mysterious Maverick: Thanks for the upgrade Doctor, but I have a score
to settle... ...and I'll do it my way...

Doppler: Fine. Just make sure you do it.
I still can't believe that Maverick Hunter defeated my master
twice in the past...

->4.0 Losing Zero (losing a life while using Zero)

Zero: Sorry X... I failed... It seems my power generator is damaged...
Go ahead and crush them! You're out only hope X...

->5.0 Dr. Light Capsules

-->5.1 Leg upgrade

Dr Light: Enter this capsule, X. Take this Leg upgrade.
The upgrade will enhance your mobility in the air.
You will be able to dash left, right or even straight up into the air.

-->5.2 X-Buster upgrade

Dr Light: Enter this capsule, X. Take this X-Buster upgrade.
The upgrade will increase the strength of your charged shots.
You will be able to shoot two charged shots at once.
If timed correctly, you can overlap the shots to create a single cross-
charged shot. The upgrade will also allow you to charge any special
weapon.

-->5.3 Helmet upgrade

Dr Light: Enter this capsule, X. Take this Sensor upgrade for your
helmet. The upgrade will help you to find hidden items based on the
satellite readings. You should be able to tell the exact location of
items using its ground-penetrating radar.

-->5.4 Armor upgrade

Dr Light: Enter this capsule, X. Take this Armor upgrade.
The upgrade will decrease the damage done to your systems.
As you receive damage, a defense field will be generated to protect you.

-->5.5 Special Upgrade (Dr Doppler Stage 1)

Dr Light: Enter this capsule, X. Install this chip to enhance all your
parts. The situation should now be improved. Good luck X.

->6.0 Dr. Light capsules (Energy chips)

-->6.1 Leg Chip

Dr Light: Enter this capsule, X. Install this Leg Chip.
This chip will enable you to dash in the air twice in a row.
With the chip, your mobility in the air will be greatly enhanced.
Remember X, your system can handle only 1 of the 4 enhancement chips.
Enter this capsule only if you are sure you want to use this chip.

-->6.2 Energy Chip

Dr Light: Enter this capsule, X. Install this Energy Chip.
This chip will allow you to recover energy. Stand still and your energy
level will slowly increase.
Remember X, your system can handle only 1 of the 4 enhancement chips.
Enter this capsule only if you are sure you want to use this chip.

-->6.3 Arm Chip

Dr Light: Enter this capsule, X. Install this Arm Chip. This chip will
increase your attacking abilities. The chip allows damage to your system
to be transformed and charged as weapon energy. You will be able to use
it to rapidly shoot charged shots.
Remember X, your system can handle only 1 of the 4 enhancement chips.
Enter this capsule only if you are sure you want to use this chip.

-->6.4 Body Chip

Dr Light: Enter this capsule, X. Install this Body Chip.
This chip will increase your defensive ability. Your defense shields
will be enhanced and you will receive even less damage.
Remember X, your system can handle only 1 of the 4 enhancement chips.
Enter this capsule only if you are sure you want to use this chip.

->7.0 Battling Bit, Byte & Vile

-->7.1 Encountering Bit

Bit: Welcome, X. I'm Bit.
I have my orders. You are to be destroyed.

-->7.2 After defeating Bit

(if you use the Frost Shield)
Bit: This Reploid's special abilities are too...
N... No it can't be... Gahhhhhh!!

(if you use the X-Buster)
Bit: It... It is not possible for you to contain so much power...
The next time we meet the result shall be different!

-->7.3 Encountering Byte

Byte: Nice to meet you, X. I am Byte. I've been programmed to
exterminate you!

-->7.4 After defeating Byte

(if you use the Ray Splasher)
Byte: No! How can this great power can be generated from within
such an ancient machine!? Well done X. The victory is yours.

(if you use the X-Buster)
Byte: I didn't expect you had this power... I've lost this time but...
I'll crush you next time!!

-->7.5 Encountering Vile (Secret Factory)

Vile: Hee hee hee. You're trapped X!

Mega Man X: Vile!?! Zero and I destroyed you years ago!!

Vile: This factory is set to blow in a matter of minutes!
Until then, I'll try and keep you busy!

-->7.6 After defeating Vile if you used the Ray Splasher

Vile: Don't think that this is the end, X! I will haunt you to
the day you die......

->8.0 After defeating the eight bosses (Maverick Hunter HQ)

Mega Man X: Any problems Dr Cain?

Dr Cain: I pulled some memory chips from the Mavericks controlled by
Dr Doppler. I analyzed them and found out that Dr Doppler is trying to
create a powerful new Battle Body by selecting the "special abilities"
from the latest breed of Reploids.

Mega Man X: Battle Body...?

Dr Cain: First I thought Dr Doppler was trying to create it for himself.
But the information indicates that he will not be able to interface with
it, so it must be for someone else.

Mega Man X: Sigma!?

Zero: Can he still be alive??

Dr Cain: A hidden laboratory has been pinpointed at Point D. All
indications are that it is Dr Doppler's secret lab. You need to get there
immediately.

Mega Man X: On my way......

Zero: It's time I put an end to Sigma for good!

->9.0 Dr. Doppler's Laboratory

-->9.1 Dr. Doppler's lab (Junk Robot)

Zero: X, I've come to help you! I'll stop the collapsing ceiling!!
You destroy that junk robot!

-->9.2 After destroying Junk Robot

Zero: X, there is an army of powerful Mavericks in Dr Doppler's lab!
They've been modified by Dr Doppler into war machines. Be careful!

Mega Man X: I'll watch my step. Thanks Zero.

Zero: I'm going to scout around. I'll catch up later.

-->9.3 Encountering Bit/Byte (if they survived previous battle)

Bit: We've been waiting for you X!

Byte: Dr Doppler modified us after our first battle against you.

Bit & Byte: Take a look at these new upgrades!!

-->9.4 Destroying bug robot with Zero (if Vile didn't survive previous battle)

Mega Man X: What was that explosion?! Zero!! Are you ok?

Zero: Sorry X... I failed... It seems my power generator is damaged...
I'll try and make it back to Dr Cain's lab for repairs. You can't
tell what is waiting for you, X. You better take my Beam Sabre with
you... Crush them all, X. You're our last hope...

-->9.5 Encountering Vile (if he survived previous battle)

Vile: My waiting has finally come to an end!
Prepare to die at the hands of the world's most advanced riding armor -
the new "Goliath!"

-->9.6 After defeating Vile

Vile: Don't think that this is the end, X! I will haunt you to
the day you die......

-->9.7 Confronting Dr. Doppler

Doppler: I've been waiting for you X. I'm Dr Doppler.
I've been watching your battles closely. Your victories over my men
have been most impressive. I need superior reploids like yourself, X!
I offer you the chance to join us. Together we shall build a Utopia
where the Reploids rule under the watchful eyes of Sigma, our lord and
master.

Mega Man X: No way, Doc! Your schemes end here and now!!

Doppler: Perhaps you are not as smart as I once thought! Prepare to be
ripped apart and to be born again as part of the new body of Sigma!

-->9.8 After defeating Dr. Doppler

Doppler: You are strong X... Strong enough to defeat Sigma...

Mega Man X: Doppler, can you talk?!

Doppler: Sigma's true form is that of a computer virus...
I was corrupted by him and... ...I created a horrific new body for
him...

Mega Man X: Where's the body now?

Doppler: It's in the underground hangar of this lab...
I don't think Sigma has occupied it yet...
Don't worry about me... Destroy the body before it is too late.
Time is running out...

Mega Man X: Thanks, Doc...

-->9.9 Encountering Zero before fighting Sigma

Zero: I'll go ahead and destroy the power generator. X, you go upstairs
and destroy Sigma's body.

->10.0 Confronting Sigma

Sigma: We meet again X... It was easy to corrupt that fool, Doppler.
And I would have succeeded if you hadn't interfered.
But we are always destined to meet, aren't we X? Let the eternal
struggle begin!!

-->10.1 After defeating Sigma's first form

Sigma: Well done X... But I'm far stronger than my previous forms.
Behold the power of the ultimate battle body!!

-->10.2 After defeating Sigma

Sigma: N... No it can't be! I can't even defeat you with this
magnificent body..?! There seems to be only one choice now...
I'll possess you!

-->10.3 Sigma's destruction (if Zero is still active)

Mega Man X: Damn! It's a dead end...

Sigma: Ha ha ha. Give up X. I'll possess your body and rule the whole
world!!

(Zero appears and strikes Sigma)

Sigma: Garrrrr! You're... Zero... It's you... again...

Zero: How do you like that, Sigma? I picked up an Anti-Sigma virus
program from Doppler and used it on my Beam Sabre!! Sorry about the
delay, X. I thought the program might be the only thing that would
work against Sigma.

Sigma: My program... is... disappearing... But... someday... I...
will...

-->10.4 Sigma's destruction (if Zero isn't active)

Mega Man X: Damn! It's a dead end...

Sigma: Ha ha ha. Give up X. I'll possess your body and rule the whole
world!!

(Doppler appears and attacks Sigma)

Sigma: Aaarrrgggg... You're Doppler... How did you obtain this...

Doppler: How do you feel now, Sigma? Did you like my special vaccine
for the Sigma virus? X, I'm sorry to have given you so much trouble.
I know I can never really atone for what I have done...
But I will try to set things right by taking Sigma with me!!!

Sigma: My program... is... fading...

Doppler: X... it's... time to say... goodbye...

->11.0 Finale

X has crushed Sigma's plan once again. But many questions still occupy
his mind......
"Why must humans fight against Reploids...?"
"And, why must Reploids fight against each other..."
As X stares at the burning remnants of Doppler's lab, his body
trembles from an unknown sorrow.
"What does fate have in store for me?" he wonders.
He can only hope that someday Dr Light's plan for him will finally be
revealed.
Unknown to X, his destiny has already been decided.
To save mankind, he must destroy Zero.
But only time will tell, when and why.....
Rockman X3 (SFC) Front Cover


Mega Man X3 (SNES) Front Cover


Mega Man X3 (PSX) Front Cover


Rockman X3 (PSX) Front Cover
Intro Stage:
As with all of the MMX games, the opening stage is to get you used to the controls and advance the plot. Don't enter the building until you have a firm grasp of the controls. In this game, you can dash from the beginning, as in MMX2. Go inside the building, and find the rather large safe spot that the enemy's shots won't hit you. Hit him with a few shots or a charged blast. There will be a few more of these kinds of enemies, and then one clinging to the wall. Charge up your X-Buster and let the wall-clinger have it when he fires off his energy blasts. Go down the ladder and face off with more of these two kinds of enemies. Get used to defeating them; they're pretty common. Eventually you'll come to Mac, a fellow Maverick Hunter who will trap you and carry you off. This is when Zero enters. Zero controls in the same basic way as X, except that he has much more life, and his blasts are much more powerful. If you charge him all the way until he starts flashing a green tint, he'll be able to fire off two fully-charged blasts and use his Saber. The Saber is a powerful weapon, and can destroy enemies in one hit. You can use Zero for these sorts of things after this level, as well, but he only has one life, so make sure you don't waste it. A new flying enemy will be introduced as you move through the level with Zero, but they should be no problem to waste with your powerful weapons. When you come to a straight up incline, climb up the wall, but be careful of the spiked balls that will be ricocheting from side to side. Even if a few hit you, it won't be enough to kill Zero. It'll hardly even make a scratch. When you go through the boss door, you'll find Mac. Take him out by charging your weapon with Zero. If all else fails, get close enough to let him have a slash of your Saber, and he'll go down instantly. Afterwards, free X by firing at the cage that he's in. At this point, you'll regain control of X and move on. There are no more enemies until you reach the boss.

mmxc.gif

 

Mega Man X:
Reploid leader of the 17th Unit, Maverick Hunters. His creation is shrouded in mystery; nobody knows why he was built and then buried. X is famous among Maverick Hunters for defeating Sigma twice and leading to its ultimate demise. X understands his role, and believes deeply in the need to protect reploids and humans alike. But he has an inner conflict about fighting and violence. It is up to X and Zero to locate and destroy Dr Doppler before all is lost.

zeroc.gif

 

Zero:
Zero is Mega Man X's best friend and partner. His creation is a mystery as well, yet many rumors and much speculation have arisen. Recently destroyed to protect X against the maverick Vile, Zero has been revived to continue the aid he has offered X in the past. Once part of the 17th Unit, Maverick Hunters, Zero now leads a Special #0 Class Unit. Always cool and calm, Zero takes quick action against the evil forces he hates so much.

drcainc.gif

 

Dr Cain:
Dr Cain is the main core advisor of the Maverick Hunters. He was the one who found X encased in the capsule, and was the one who began the construction of the new reploids. Deeply concerned about the current situation, he will provide X and Zero with as much information as possible about the mavericks to ensure their final and ultimate demise.

drlightc.gif

 

Dr Light:
Dr Light is the mysterious creator of X. Once again he will be found in the secret capsules found throughout the stages of the game. He will provide X with new upgrades for his armor to greatly enhance his components and give him further advantages over the mavericks.

macb.gif

 

Mac:
Mac is a service reploid in operation at the Maverick Hunter headquarters. When the Doppler force invaded the HQ, he was captured and infected with the maverick virus. Now he lies in wait of Mega Man X and has been programmed to exterminate any resistance to the mavericks.

bitb.gif

 

Bit:
Bit is one of Doppler's loyal henchmen. Created by Doppler for high-performance missions, Bit has a destructive mind and will follow orders closely. Bent on destruction of humans, Bit is built for war and has been programmed to destroy Mega Man X and Zero.

byteb.gif

 

Byte:
Byte is Bit's larger partner. Also built for war, Byte has massive destructive power and is extremely confident in his ability to destroy Mega Man X. To confront Doppler, X must first deal with Bit and Byte.

vilec.gif

 

Vile:
Once a top henchman for Sigma, Vile was destroyed at the hands of Mega Man X and Zero. When Doppler became virus-infected, its' first move was to revive Vile. When Vile became infected with the same computer virus it went completely nuts. Doppler could not control Vile. Vile went on a rampage, and has become so stricken with hatred for Mega Man X and Zero, and is waiting for the right moment to attack them for his revenge.

drdopplerb.gif

 

Dr Doppler:
A scientist reploid created to support humans in creation of reploids. Equipped with a high-performance Neuro-computer, Doppler was instrumental in determining the cause of the recent Maverick outbreak. It's anti-virus was revolutionary and once again brought peace to the world. Re-programmed to build a utopian world called Doppler Town where humans and reploids lived in harmony. It grew too quickly and became infected with the same virus it was believed to remedy. Doppler incited a new Maverick outbreak and created chaos in Doppler Town. It changed its computer body into one geared for battle and gathered all the reploids in its' first move in war against humans.

sigmac.gif

 

Sigma:
Sigma has returned again, this time by infecting Dr Doppler with the maverick virus and then slowly building up his army. Once infected, Doppler secretly created new war bodies for Sigma to posses and use to rule the world. Once again at the helm of the mavericks, Sigma's true form has been discovered to be that of a computer virus and the cause of all the mavericks. Sigma knows that X and Zero are after him, but he cannot wait for the moment where he can finally attempt to destroy Mega Man X, but he still underestimates the power X has. The destruction of Sigma is now more important than ever, as if the Sigma virus is destroyed, the maverick revolt will end forever.

 

mmx3-buffalo.gif

 

Blizzard Buffalo:
Guide:
 Blizzard Buffalo will begin by charging at you. He will do this often. If he makes his horns glow gold and then grabs you, he will push you up against the opposite wall and will cause heavy damage. Dodge him by jumping up the wall and over him as he passes. He will also often fire out three ice projectiles that will become large ice shards when they hit the ground. If he begins to charge up his body, jump high up on the opposite wall as he will fire out a long ice beam that will freeze you if it hits you, and he will then charge at you and cause damage. To defeat him, use the Parasitic Bomb or the X-Buster. With the X-Buster, jump up over him as he hits a wall and shoot him from behind with a charged shot. Dash across to the other side of the room and wait for him there and then repeat the process to finish him off.
Weakness: Parasitic Bomb.
Weapon Received: Frost Shield.

mmx3-rhino.gif

 

Tunnel Rhino:
Guide:
 Tunnel Rhino will be obsessed with charging towards you all the time during this battle. He will begin by charging at you and will slam into the wall. He will then turn around and repeat the same for the other wall. He will often stop and fire out three large drills that will slowly fly forward into the wall. He will also sometimes fire one drill from his gun and two from his shoulders. To defeat him, use the Acid Burst. Each time he slams into a wall, shoot him in the back before he turns around. Once his health is about half gone, he will begin to charge across the room glowing and will be invincible until he stops glowing. Keep shooting him in the back when he hits a wall to finish him off.
Weakness: Acid Burst.
Weapon Received: Tornado Fang.

mmx3-tiger.gif

 

Neon Tiger:
Guide:
 Neon Tiger will be moving around often during this battle. He will begin by firing out several energy balls from his tail. Try to dodge them as they will only travel in straight lines. He will also often slash at you with his claws if you come too close. He will occasionally jump up one of the walls and fire off energy beams from there. To defeat him, use the Spinning Blade. Try to fire it away from his direction when he is high up on the wall so that the upper blade will fly around and hit him. Just remember to keep out of his way and to fire the Spinning Blade from the right position.
Weakness: Spinning Blade.
Weapon Received: Ray Splasher.

mmx3-catfish.gif

 

Volt Catfish:
Guide:
 Volt Catfish will begin by charging towards you. He will bounce to one end of the room and will fire off an electric ball to the other end of the room. He will also sometimes fire out three electric balls and then fire out three more that will grab the first three and draw them back in to him. He will then fire out two electric bolts above him. Dodge the electric balls by jumping up to the top of the wall. To defeat him, use the Tornado Fang. As he jumps around shoot him before he hits you. When his health is down to about half, he will jump to the center of the screen and call down large electric bolts that will cause him to begin charging with electricity. He will then fire out small sparks which will cause damage if they hit you. He will then charge to one end of the room and repeat the process. As he jumps back to the center of the room, shoot him as he lands and he won't be able to use the electric charge attack.
Weakness: Tornado Fang.
Weapon Received: Triad Thunder.

mmx3-beetle.gif

 

Gravity Beetle:
Guide:
 Gravity Beetle will be jumping around often during this battle. He will also often fire out two energy balls that will bounce around the room. Try to dodge them as they will cause huge damage to X if you hit them. He will also occasionally glow and charge towards you into the wall. To defeat him, use the Ray Splasher. Once his health is taken down to about half, he will create a swirling vortex in the ceiling which will begin to suck objects into it. Make sure that you don't touch the portal as it will also cause heavy damage. Dodge it by dashing under Gravity Beetle when he jumps. Just make sure that you don't take many hits during this battle as his weapons are very strong.
Weakness: Ray Splasher.
Weapon Received: Gravity Well.

mmx3-hornet.gif

 

Blast Hornet:
Guide:
 Blast Hornet will be flying around the top of the screen most of the time during this battle. He will often extend his large sting tail and will charge down at X. Dash away from him to dodge it. He will also often fire out several bee-type projectiles that will stick to you and cause damage if they hit X. To defeat him, use the Gravity Well. When you fire it out, Blast Hornet will begin to take damage even if the vortex isn't touching him. Make sure that you don't get hit by the small bees.
Weakness: Gravity Well.
Weapon Received: Parasitic Bomb.

mmx3-crawfish.gif

 

Crush Crawfish:
Guide:
 Crush Crawfish will be constantly trying to grab you during this battle. He will begin by charging at you. If he ever grabs you he will cause continuous damage with his claw until he lets go. He will also often fire off one of his claws to try and hit you with. If you climb up one of the walls he will fire off two small objects that will cause you to fall down if they hit you, giving him a chance to dash and grab you. To defeat him use the Triad Thunder. When you fire it, jump up close to him so that the bottom left or right blast will strike him. Try to jump out of his way and make sure that he does not grab you. Be careful if he hits you when he's charging as you'll fly against the wall and take damage.
Weakness: Triad Thunder.
Weapon Received: Spinning Blade.

mmx3-seahorse.gif

 

Toxic Seahorse:
Guide:
 Toxic Seahorse will be jumping around often during this battle. He will begin by jumping towards you. Dash under him before he lands. He will then fire a small acid bubble that will bounce around the room dropping small bubbles and will eventually burst when it reaches the roof. He will also sometimes glow and melt into the ground. He will then reappear in a different position. To defeat him, use the Frost Shield. When he jumps up shoot it below him so that he lands on it. When you take his health down to about half he will begin to fire out three acid bubbles that will explode and cover a larger range. Keep shooting him as he falls from a jump to finish him off.
Weakness: Frost Shield.
Weapon Received: Acid Burst.

After you finish two mavericks Bit and Byte will start to show up in the empty rooms at the 8 mavericks stages. If you want to find Vile search for the hidden capsule.

mmx3-bit.gif

 

Bit:
Guide:
 You will fight Bit in one of the rooms with the large doors in a random stage as you proceed through the game. He will be moving around often during the battle. He will begin by flying across the screen towards you. Jump up the wall and then over him to evade him. He will then fire out one or two orange disks that will completely immobilize you if they hit you. They will bounce off the walls so be ready to dodge them more than once. He will also often fire out one or two energy beams that will home in on X. Try to dodge them by jumping over the beam as it passes. Bit will also fly at you from one side of the screen depending on your position. To defeat him, use the X-Buster or the Frost Shield. With the X-Buster, you can fire charged shots at him as he passes to successfully defeat him. If you defeat him with the X-Buster he will escape and you will have to fight him again at the end of the game. If you defeat him with the Frost Shield he will explode and you won't see him again during the game.
Weakness: Frost Shield.

mmx3-byte.gif

 

Byte:
Guide:
 Byte will battle you in one of the empty rooms in a random stage. He will begin by firing a small mine against one of the walls. He will then charge at it and slam into the wall. If he charges at you and hits you, he will punch X up to the ceiling and then across to the mine which will throw X back at Byte and will cause a few rounds of damage. Try not to let this happen. Jump up the wall and then over him to evade this attack. To defeat him, use charged-up shots from the X-Buster from behind him when he charges at the wall. If you use the Ray Splasher against him it will cause more damage. If you defeat Byte with the X-Buster he will escape and you'll have to fight him again later in the game. If you defeat him with the Ray Splasher, he'll explode and you won't see him again. If you have defeated both Bit and Byte with the special weapons, you will have to fight a different boss instead of them later in Doppler's lab.
Weakness: Ray Splasher.

mmx3-vile1.gif

 

Vile Inside The Robot:
Guide:
 In the secret factory level which can be gained from a hidden teleporter located in each stage, you will have to battle Vile. He will begin in his Armored Carrier. It will only have the standard charge and punch attacks. Jump up the wall and jump over him as he charges towards you. To defeat him, use charged-up shots from the X-Buster and shoot him from behind when he punches a wall. If you have the Spinning Blade, use that as it is his weakness. Once you destroy his carrier he will jump out and attack you on foot.
Weakness: Spinning Blade.

mmx3-vile2.gif

 

Vile:
Guide:
 Vile will now attack you on his own. He will often jump from one corner of the room to another, dropping down a small fireball which will become a large fire-wall that will charge towards you when it hits the ground. Jump up the wall and over it to evade it. He will also often fly up into a corner and fire down small bullets that will home in on you in straight lines. Jump up the wall to lure them up there and drop down to avoid them. To defeat him, use the X-Buster or the Ray Splasher if you have it. Shoot him as he lands on the ground and wait for him to move again before firing. If you defeat him with the X-Buster he will escape and you will have to fight him again at the end of the game. If you destroy him with the Ray Splasher, he will explode and you will have to fight a different boss instead of him later in the game. Once you defeat him you will have about 60 seconds to escape the factory before it explodes.
Weakness: Ray Splasher.

mmx3-junkbot.gif

 

Junk Robot:
Guide:
 You will only have to fight this boss if you have already defeated both Bit and Byte earlier with the special weapon that is their weakness. This boss will take up most of the room, with the main part up in the top right hand corner. There will be a conveyer belt on the floor which will lead into the spike wall at the rear. The device at the top of the screen will often drop down large pieces of junk that will eventually fall into the spikes on the right. During the battle the main part will often come down to the floor and fire out several acid bubbles at you. To defeat it, use the X-Buster or Ray Splasher to first destroy the long nose-shaped part of the main robot. Once it is gone, a large arm will often reach out to X and if it grabs him it will reel him in to the boss and he will cause damage. Try not to let this happen. The boss will also release a green liquid which will fill the room a little so you won't be able to go on the floor anymore as the liquid will cause damage. Continue to shoot the head of the robot with the Ray Splasher while up on the left wall and slide down the wall quickly when the arm comes towards X.
Weakness: Ray Splasher.

mmx3-godkarmachine.gif

 

Bit And Byte Combo:
Guide:
 You will only have to fight this form of Bit and Byte if one or both of them survives during the earlier battles. They will become a larger form which has a high defense level. It will have two main attacks. The first will be one of its hands will come out and fly a X, if it grabs you, it will throw X up to the ceiling and bring you back down so that the other hand can fire off and damage you. Try to dodge the first hand before it grabs X. It will also occasionally take out an energy sword and fire off a large energy beam at you which will go up and down the left wall when it hits it. If you are high up on the wall it will fly up to release the weapon. Do not try to dash under it as you lose a life instantly if it crushes X. If you go behind it, it will fire off two energy balls that will home in on X. To defeat it, use the Ray Splasher and shoot the upper part of the body. If the hand grabs you, keep firing at it as you won't be able to move but you can still fire.
Weakness: Ray Splasher.

mmx3-octopus.gif

 

Doppler Octopus:
Guide:
 You will only have to fight this boss if you have already beaten Vile in the secret factory with the Ray Splasher. This boss will battle you in an underwater room. It will have two main attacks, one where to bottom part will open and will fire out several missiles that will home in on X. It will also often fire off one of the two fins on its sides that will also fly towards X. Its weak spot is the area just under the face. To defeat it, use the Triad Thunder. Stand below the boss and activate the weapon, and then jump up a little so that you don't hit the boss but the upper Triad Thunder blast will hit the weak spot. Continue this to defeat it.
Weakness: Triad Thunder.

mmx3-vile1.gif

 

Vile Inside The Huge Robot:
Guide:
 Vile will first battle you in a large armored carrier. You will only have to fight him here if you did not find the secret factory level or if you did not use the Ray Splasher to defeat him in the factory. He will begin by glowing and then firing out a large energy beam. Jump up the wall to dodge it. He will also be charging around the room often, and will cause you to fall off the walls if he hits it while you're up on one. He will also occasionally fire out three small pellets which will become walls in the room that will trap you if they surround you. Try to jump over him as he charges by first jumping up the walls. To defeat him, use the Parasitic Bomb. When he charges to one side of the room, jump down behind him and fire. Dash to the other side of the room and repeat this process to beat him.
Weakness: Parasitic Bomb.

mmx3-vile2.gif

 

Vile:
Guide:
 When you destroy Vile's armored carrier, he will jump out and attack. He will start by jumping up and firing out a fireball which will become a large fire-wall and will fly across the room. Try to jump over it to dodge the fire. He will also occasionally fire out several ice balls that will freeze you to the ground and he will run up and grab you, causing damage. He will also often jump up and fire out several projectiles that will fly towards you depending on where you are standing. To defeat him, use the Ray Splasher. When he lands shoot him and prepare to dodge the fire-wall again. When he shoots the ice balls jump away to dodge them. When you beat him he will finally admit defeat.
Weakness: Ray Splasher.

mmx3-doppler.gif

 

Dr Doppler:
Guide:
 This is it, the final battle with Dr Doppler himself. He will taunt you at first and will then attack. He will begin by firing three energy balls at you which will fly in straight lines so you can easily dodge them after they are launched. He will then create a red energy field around himself and will fly across the room at you depending on your current position. Jump up high on the wall and drop down to avoid him. He will then hit the wall and drop down. Do not shoot him when he is standing still as he will create a green energy field around himself which will convert your weapon blasts into energy for himself. To defeat him, use the Acid Burst. Only shoot him when he is firing the energy balls or shoot him from behind when he is flying across the room. Just remember not to shoot him when is not moving as he'll regain his health. Once you defeat him he will return to normal and will inform you of Sigma's location.
Weakness: Acid Burst.

mmx3-sigma1.gif

 

Sigma:
Guide:
 Sigma will be his usual self and will taunt X before the battle begins. He will start by firing off several fireballs one at a time which will cause heavy damage to X if they hit you. Try to jump up the wall and off again to dodge them. After firing off about seven or eight fireballs, he will jump up to the center of the screen and fire down about three fireballs. He will then jump down to the other side of the room. He will also occasionally throw his shield and it will fly around the room and return to him. To defeat him, use the Spinning Blade. If you try to shoot him when his shield is raised it will block your shot. Try to hit him when he fires as his shield will move out of the way. Shoot him from behind when he jumps up before he lands again. Also try to use a charged-up shot when he jumps up as it will cause much more damage than a normal shot. You can also hit him by jumping up above him when he's standing still and then fire out behind him and the lower blade will fly around and hit him from behind. Try to stay out of contact with him and be careful of his fireballs. Remember to use sub-tanks if your health is low. When you defeat him his final form will appear.
Weakness: Spinning Blade.

mmx3-sigma2.gif

 

Kaiser Sigma:
Guide:
 Sigma's final form will be that of a huge armored suit that almost takes up half of the screen. He will begin by hovering up into the air and will fly over to the left side of the room. He will then land and fire out a small mine projectile. If it hits you it will cause heavy damage. He will then fire out several missiles from his armor that will home in on X. He will then hover up again and move to the right side of the screen. He will be continually firing out the small mine weapon. From the right side of the room he will fire out a large purple beam weapon which will be fired either up high or directed down depending on your position. Try to stay out of the beam's range as it will cause continuous damage. He will then fly over to the left side again and repeat the sequence again. To defeat him, you will have to successfully hit his head with a charged-up shot from the X-Buster. When he lands, jump up the wall and fire at his shoulder pads and the blast should fly through them and hit his head, causing damage. You will need to hit him many times before he goes down. Just make sure that you stay out the range of the large beams and try to avoid the mines and missiles. You will need to use sub-tanks often during the battle. When you manage to defeat him, he will reappear as the virus form he had in MMX2. The battle will be over, but the game will continue. The room will begin to fill with lava and the screen will move up, leading you up a tall shaft. Jump up the walls but be careful of Sigma as he will often charge at you and cause you to fall down. If you fall in the lava, try to jump up out of it onto the right wall or use the mid-air dash to escape it. Eventually there will be a large opening on the right and once you get up to the platform the final cut scene will roll and Sigma will be destroyed by either Zero or Dr Doppler depending on wither or not Zero was damaged earlier in the game. Once Sigma is destroyed X and Zero will escape the lab.
Weakness: X-Buster. 

CONGRATULATIONS!!!
You finished Mega Man X3.

 

Armor Part locations:
xbusterb.gifLeg Upgrade - Allow X to do a mid-air dash and an upward dash - Found in Blizzard Buffalo's stage. x_buster.gifThe Leg upgrade is found in Blizzard Buffalo's stage. Near the end of the level in the area where snow is falling, go under the large platform and destroy the snow machine so that the snow stops falling. Go to the far right upper platform, and use a dash-jump and jump off to the right from the very edge of the platform. If done correctly, you should grab onto the edge of another platform on the right. Go into the hidden room to find the capsule. This upgrade will allow X to execute mid-air dashes left and right, and he will also be able to dash straight up as well.


xbusterb.gifArm Upgrade - Allow X to fire a double X-Buster shot - Found in Found in Neon Tiger's stage. x_buster.gifThe X-Buster upgrade is found in Neon Tiger's stage. Go up to the area where the sub-tank was found, and you will notice a ladder leading up in the top left-hand corner. Climb up the ladder and go to the right. You will find a ladder leading down, but instead go up to the wall on the right and fire the Tornado Fang against it to destroy the wall and find a hidden room. Use the mid-air dash to jump up to the platform with the capsule on it. The X-Buster upgrade will allow X to fire a wave-type beam and then fire a second shot after releasing the first. He can also charge up to a red glow and release the wave beam, and if you release the second beam quick enough it will cross-lap with the other one and create a huge blast that covers a larger range. The special weapons will also be able to be charged up with this upgrade.


xbusterb.gifBody Upgrade - Defense field - Found in Volt Catfish's stage. x_buster.gifThe Armor upgrade is found in Volt Catfish's stage. One of the elevators in this stage will lead up to an area where there is the normal way to continue on in the level as well as leading you up to a higher area where a motionless platform lies. You cannot climb up the walls as there are spikes all over them, so you will need to use the charged-up Gravity Well to activate the platform and take you up to the room where the capsule is. The Armor upgrade will cut damage to X's systems by 50% and create an energy field around him to reduce the damage inflicted.



xbusterb.gifHelmet Upgrade - Level radar - Found in Tunnel Rhino's stage. x_buster.gifThe Helmet upgrade is found in Tunnel Rhino's stage. In the area with rocks falling from the roof you will notice another boulder hanging from the ceiling blocking a path to the left. Destroy the rock with the charged-up Triad Thunder and continue on to the left to find the capsule. The helmet upgrade will allow X to view a large map of each stage whenever you enter one in which the Maverick boss has been defeated. It will also tell you what items can be found in each level on the map screen and will show you their locations on the map of the stage.

 

The chip upgrades shown below will only be able to be used if you have the corresponding armor upgrade that matches the chip. X will only be able to use one of the four chips unless you find the secret Gold Armor shown below.

Chip Part Locations:
Leg Chip - Allow X to dash twice - Found in Toxic Seahorse's stage.
x_busterc.gifThe Leg chip can be found in Toxic Seahorse's stage. In the watery area with the floating green enemies, use the Frog carrier to destroy the large spinning fans on the far right of the room. Once they are destroyed, jump up the wall and out of the water. Continue right to find the capsule. This chip will allow X to dash twice in the air instead of only once.




Arm Chip - Continuous X-Buster charge - Found in Gravity Beetle's stage.
x_busterc.gifThe Arm chip can be found in Gravity Beetle's stage. Near the end of the stage just before the shaft leading up to the last door is a wall which will ping when you shoot it. Go to the robot ride armor platform and use either the Kangaroo, Chimera or Hawk and destroy the wall. Continue on to find the capsule. This chip will give X a new weapon in which he can fire off continuous charged shots without having to charge up his weapon, but it will cost weapon energy.



Body Chip -
Increased defense - Found in Crush Crawfish's stage.
x_busterc.gifThe Body chip is found in Crush Crawfish's stage. You will need one of the Robot Ride Armor vehicles to find this. Just after the area with the falling platforms, one of the large holes is hiding a secret area. Jump down the hole in an armored carrier and destroy the wall on the left to find the capsule. This chip will further enhance X's defensive capabilities, reducing damage he receives greater than before by creating a stronger energy field around him.




Helmet Chip -
Health regeneration - Found in Blast Hornet's stage.
x_busterc.gifThe Energy chip can be found in Blast Hornet's stage. In the large room with the conveyer belts, go to the top right wall of the roof and you will notice an opening with spikes up the wall. To successfully reach the opening, you will need to jump out in front of the spikes from the wall and then use the upward dash to reach the top and find the capsule. This might take a while to get. The Energy chip will allow X to slowly regain his health if he stands still for a while.

 

Ride Armor Locations:
Ride Armor - Assist in battle - Found in the stages of Blast Hornet's, Gravity Beetle's, Crush Crawfish's and Toxic Seahorse's stages.

xbuster_c.gif

x_busterc.gif

 

The Chimera armor can be found in Blast Hornet's stage. You will need to first find this armor before you can use any of the others from the platforms. When you come to the area outside, destroy the large crates up on top of the buildings and fall down below. Destroy the wall on the left with the Tornado fang and go down the hole you find to find the armor. Destroy the machine holding it to reach it. This armor has the standard punching attack and can also charge ahead.

xbuster_c.gif

x_busterc.gif

 

The Frog carrier is found in Gravity Beetle's stage. In the area where you come outside, you will notice the item on a small platform attached to the wall on the left. Use the mid-air dash and dash up to reach the item. This carrier can be accessed from the robot ride platform and can be used underwater. It cannot execute a charge attack, but it can fire small homing mines on enemy targets.

xbuster_c.gif

x_busterc.gif

 

The Hawk carrier is found in Crush Crawfish's stage. This one is found near the start of the stage. At the bottom of the large area you will see a small platform above what looks like a shaft leading down. Destroy the platform by standing on it and using the charge-up Triad Thunder. Below is the Hawk armor. This carrier can fire off missiles to destroy targets and can also execute a charge attack, as well as being able to hover in the air for a short time.

xbuster_c.gif

x_busterc.gif

 

The Kangaroo carrier is found in Toxic Seahorse's stage. In the large room filled with water, destroy the large spinning blades with the Frog carrier and jump up the wall. To find the item, jump onto the water to the left and as X just falls in the water jump again and he should jump out of the water. Continue doing this to the left and use the mid-air dash if necessary and you will eventually find the Kangaroo armor on a platform to the left. This carrier will be able to move and jump faster and further, and it will have the drills on its hands similar to the armored carrier in MMX2. These can be used to destroy certain walls and targets.
 

Heart Tanks Locations:
Heart Tank - Increase the energy bar - Found in all 8 stages.

mmxc.gif

 

The first heart can be found in Blizzard Buffalo's stage. Near the start of the level you will find a robot ride armor platform. A little further down will be a large number of ice blocks leading down into the ground. Using either the chimera armored carrier or the Tornado Fang, punch or fire a drill into each block to destroy it. Continue down to find the heart.

mmxc.gif

 

The second heart can be found in Toxic Seahorse's stage. This heart is easy to find. Just after the area where you are climbing up the shaft with all the water flowing around, once at the top on the right will be the opening to continue on in the stage, but you will also notice an opening in the ceiling. Go up there to find the heart.

mmxc.gif

 

The third heart is found in Tunnel Rhino's stage. Near the start of the stage you will find the heart in a room with spikes on the floor and a large boulder blocking the heart. You will need the Triad Thunder and X-Buster upgrade to get this. Charge up the Triad Thunder and punch the ground to destroy the large boulder. Jump up to the ledge to get the heart.

mmxc.gif

 

The fourth heart is in Volt Catfish's stage. When going up one of the elevators, you will notice that the elevator will keep going up once it passes the opening on the left. Keep going up and then go to the right. You will see the heart lying just above a bed of spikes. To reach it, slide down the wall on the left and jump across to the other wall. Slide down to grab the heart and try to jump back across to the left wall before X falls into the spikes.

mmxc.gif

 

The fifth heart is found in Crush Crawfish's stage. Near the start of the stage there will be an area where one of the chain-ball enemies will crush several platforms. Use an armored carrier from the platform at the start of the stage and go down this area. On the last outcropping on the right side of the wall where the platforms are destroyed, you will notice that the wall has cracks in it. Punch open the wall or use missiles from the Hawk carrier to find the heart inside.

mmxc.gif

 

The sixth heart is in Neon Tiger's stage. At the very end of the level, just before the last door there will be one of the flying enemies which you can ride on. Jump on top of it and dash jump to the right. Grab onto the wall above the door and climb up to find the heart.

mmxc.gif

 

The seventh heart is found in Gravity Beetle's stage. You will probably notice the heart behind a wall high up in the top left corner of the large room at the start of the stage. Once you have beaten Blast Hornet, the wall here should disappear, giving you access to the heart.

mmxc.gif

 

The eighth heart is in Blast Hornet's stage. When you find the Chimera carrier, ride it out of the underground room and continue going right. When you reach the tunnel which is too small for the Chimera to enter, go to the edge of the opening, jump up with the carrier and then jump out of it to reach the wall. You can also use the Leg upgrade and dash upwards to reach this. Climb up the wall and continue right to find this heart.
 

Sub-Tanks Locations:
Sub-Tank - Stores health - Found in the stages of Blizzard Buffalo's, Tunnel Rhino's, Volt Catfish's, and Neon Tiger's stages.

mmxc.gif

 

The first sub-tank is in Blizzard Buffalo's stage. You will need the Leg upgrade to reach this. Once you exit the indoor area and enter the outside area which has snow falling, use the mid-air dash to reach the sub-tank which is high up on the left wall.

mmxc.gif

 

The second sub-tank is in Tunnel Rhino's stage. This one is in clear view. As you proceed in the stage, in the area with the devices in the roof that drop down rocks, go to the far right of the tunnel where it continues down. Just above the shaft leading down you will see the sub-tank.

mmxc.gif

 

The third sub-tank is found in Neon Tiger's stage. Near the start is a large open area with industrial-type walls either side. Use the mid-air dash to jump up to the wall on the left and climb up. You will see a lot of platforms in the air to the right with the chain-ball enemies on top. Climb across these platforms and on the far right of the room, use the flying enemies to reach the sub-tank which is in the top-right corner.

mmxc.gif

 

The fourth sub-tank is in Volt Catfish's stage. When you come to the area with the electric balls going up and down the walls, climb up the opening in the roof and go to the left. You will find a robot ride platform. Use either the Chimera, Kangaroo or Hawk and go back to the right. Fall down the hole, and you will land on the ground and fall through it into a secret area. Go to the left to find the sub-tank.

 

xbuster_c.gif

x_busterc.gif

 

X-Buster:
The X-Buster is the standard weapon of the game and you begin the game with it. The normal fire will fire the usual standard shot which will cause minimal damage to targets. The charged-up shot will fire a larger beam which causes more damage to targets. Once you find the X-Buster upgrade, X will be able to fire out a wave-type beam and then fire a second shot after the first. If you charge up the X-Buster until X glows red, release the fire button and then quickly fire a second shot which will hit the first one and create a huge blast which causes massive damage to targets.

zero_b.gif

z_buster.gif

 

Z-Buster:
Zero has two weapons available, his standard "Z-Buster," and his Beam Saber. His blaster has the normal firing shot, as well as the charged-up state. To use his triple saber attack, charge up the weapon until he glows green. When you release the fire button he will fire off one shot and continue to glow green. Fire again and he will shoot another blast. One more time will cause him to take out his Beam Saber and strike out in front of him at any targets.
 

acidburstb.gif

acid_image.gif

 

Acid Burst:
The Acid Burst is gained once Toxic Seahorse is defeated. This weapon will fire out a small acid bubble which will corrode and damage any target it hits. The bubble will fly out and then land on the ground, spreading out smaller bubbles. The charged-up shot will fire out more than one bubble and will cover a larger area when they hit the ground.

 

parasiticbombb.gif

parasitic_image.gif

 

Parasitic Bomb:
The Parasitic Bomb is gained once Blast Hornet is defeated. This weapon will fire out a large spike-ball projectile which will trap any enemy it hits. Once the target has been captured, X can walk through them without taking damage. After a few seconds the target will explode. Some enemies will fly around once trapped and fly into other enemies, destroying themselves and the other target. The secondary fire will display four cross-hairs around X that will home in one enemies. Once they find a target, a small mechanical bee will fly out of X and slam into the target, destroying it.

triadthunderb.gif

triad_image.gif

 

Triad Thunder:
The Triad Thunder is gained once Volt Catfish is defeated. This weapon will create three large electric mines around X which will fire out large electric lines to each other and then out in an upward and diagonal directions. The charged-up shot will make X punch the ground and cause everything on the screen to shake. He will then fire out two electric balls either side of him. This technique can be used to destroy some platforms and can destroy the large hanging boulders in Tunnel Rhino's stage.


 

spinningbladeb.gif

blade_image.gif

 

Spinning Blade:
The Spinning Blade is gained once you defeat Crush Crawfish. This weapon will fire out two spinning blade projectiles which will fly out from X and then fly back towards him and then behind him. This weapon will take practice to use, but it can be effective for striking high-up targets. The secondary fire will shoot out a large spinning blade attached to X by a long green chain. It will cause heavier damage to targets.

 

raysplasherb.gif

splasher_image.gif

 

Ray Splasher:
The Ray Splasher is gained once Neon Tiger is defeated. This weapon will fire out small rapid energy balls which will fly out on slightly diagonal lines. The secondary fire will cause X to shoot out a crystal ball above him which will randomly fire out small energy balls in different directions, giving him a larger range of fire.

 

gravitywellb.gif

gravity_image.gif

 

Gravity Well:
The Gravity Well is gained once you defeat Gravity Beetle. This weapon will fire out a small energy ball which will create a large energy barrier around itself. This weapon will only damage some enemies, and is more effective against some bosses. The secondary fire will shoot a large energy ball straight up and cause all the objects on the screen to fly up. This can be used to raise some platforms in certain stages.
 

frostshieldb.gif

frost_image.gif

 

Frost Shield:
The Frost Shield is gained once you defeat Blizzard Buffalo. This weapon will fire out a small icicle-type projectile, which will slowly accelerate forward and will strike through any targets. If it hits something and breaks apart, the debris of the projectile will create a small spike object when it hits the ground and will damage anything that touches them. The charged-up shot will create a large ice block attached to X which can be used to charge against enemies without taking damage.
 

tornadofangb.gif

tornado_image.gif

 

Tornado Fang:
The Tornado Fang is gained once you defeat Tunnel Rhino. This weapon will fire a small drill-projectile which will fly straight ahead and damage any enemies it strikes. This weapon can also be used to destroy crumbling walls found in some stages. The charged-up shot will make a drill appear in front of X and can be used to charge into enemies without taking damage from them. You can also grab onto a wall and stay in position if you activate the secondary fire and jump onto a wall.

 

1

6

4

8

Bosses defeated: None

2

8

3

4

Energy hearts: 0
Sub-tanks: 0

3

1

4

1

Body Upgrades: None

2

2

4

1

Armored Carriers: None

 

1

6

7

8

Bosses defeated: Blizzard Buffalo

2

8

3

8

Energy hearts: 0
Sub-tanks: 0

7

1

4

6

Body Upgrades: Leg

2

2

4

1

Armored Carriers: None

 

5

6

6

5

Bosses defeated: Blizzard Buffalo, Toxic Seahorse

4

8

8

4

Energy hearts: 1
Sub-tanks: 1

5

3

5

6

Body Upgrades: Leg

4

2

4

1

Armored Carriers: None

 

5

6

6

5

Bosses defeated: Blizzard Buffalo, Toxic Seahorse, Tunnel Rhino

4

8

8

8

Energy hearts: 1
Sub-tanks: 2

2

3

5

8

Body Upgrades: Leg

1

2

4

1

Armored Carriers: None

 

8

7

7

1

Bosses defeated: Blizzard Buffalo, Toxic Seahorse, Tunnel Rhino, Volt Catfish

5

2

3

1

Energy hearts: 2
Sub-tanks: 2

2

5

4

8

Body Upgrades: Leg

3

4

5

8

Armored Carriers: None

 

4

6

6

8

Bosses defeated: Blizzard Buffalo, Toxic Seahorse, Tunnel Rhino, Volt Catfish, Crush Crawfish

4

8

8

8

Energy hearts: 2
Sub-tanks: 2

2

3

2

8

Body Upgrades: Leg

7

2

4

7

Armored Carriers: None

 

8

7

7

3

Bosses defeated: Blizzard Buffalo, Toxic Seahorse, Tunnel Rhino, Volt Catfish, Crush Crawfish, Neon Tiger

5

2

5

5

Energy hearts: 3
Sub-tanks: 3

4

5

8

8

Body Upgrades: Leg, Arm

3

4

5

8

Armored Carriers: None

 

8

8

7

5

Bosses defeated: Blizzard Buffalo, Toxic Seahorse, Tunnel Rhino, Volt Catfish, Crush Crawfish, Neon Tiger, Gravity Beetle

1

3

5

7

Energy hearts: 5
Sub-tanks: 3

6

5

8

2

Body Upgrades: Leg, X-Buster, Helmet

3

3

5

6

Armored Carriers: Frog

 

4

8

7

4

Bosses defeated: Blizzard Buffalo, Toxic Seahorse, Tunnel Rhino, Volt Catfish, Crush Crawfish, Neon Tiger, Gravity Beetle, Blast Hornet

5

3

6

5

Energy hearts: 6
Sub-tanks: 3

4

4

6

2

Body Upgrades: Leg, X-Buster, Helmet, Armor

7

3

8

6

Armored Carriers: Frog, Normal

 

2

3

7

7

Bosses defeated: Blizzard Buffalo, Toxic Seahorse, Tunnel Rhino, Volt Catfish, Crush Crawfish, Neon Tiger, Gravity Beetle, Blast Hornet 

5

1

6

3

Energy hearts: 8
Sub-tanks: 4

6

4

6

2

Body Upgrades: Leg, X-Buster, Helmet, Armor

7

8

4

7

Armored Carriers: Frog, Normal, Hawk, Kangaroo

 

xbuster_b.gif

x_buster1.gif

 

The Gold Armor:
The Gold Armor can be found in the first level of Dr Doppler's lab. Just after the robot ride armor platform and before the room with the falling spiked balls will be a large hole. Drop down the left of the hole and slide down the wall until you find the secret room. To actually see the capsule you will need to have full health and you must not have gotten any of the four energy chips. This capsule will give X all of the energy chips and it will turn his armor to a gold color. X will now have all of the chip's upgrades in one, which will make the game much easier. Just remember to not get any of the upgrade chips in the other levels if you want to find this.

xbuster_b.gif

x_buster1.gif

 

The Z-Saber:
Zero's Beam Saber can be used by X, and here's how! First, you must have defeated Vile in the secret factory level using the Ray Splasher against him so that he explodes and doesn't just run away. In Dr. Doppler's first stage, you will find in the large, normally empty room a bug-type boss will be waiting. Use Zero to defeat it and the boss will fly into him and cause all of his energy to disappear. X will teleport down and Zero will say that he's failed. Zero will then go back to Dr. Cain and will give X his Beam Saber! You can now use it the same way Zero did, by charging up until X glows green. This time when X fires it he will shoot a large green energy beam forward as well. The only disadvantage is that Zero won't appear in the finale at the end of the game.

 
Ending:
This game has two endings depending on whether you've killed off Zero or not. If Zero is still around, he will save X from Sigma. (An anti-virus on a Beam Saber? This I got to see...) If Zero has been destroyed, Dr. Doppler will come to X's rescue, blowing himself up and taking Sigma with him. Either way, the fortress still blows sky high, and the words you get are still the same. The game still mentions how "X must destroy Zero" even if Zero has already been destroyed. ('Course, Dr. Cain will rebuild him; that's a given...) Anyway, like its predecessors, this game's ending shows X (and Zero if he's around) standing on the cliff watching the fortress go up in smoke. Then he or they are running on the highway, under the credits and stuff.